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Age of Eagles is a set of rules for Napoleonic wargaming. It is based on the popular Fire & Fury system which covers the American Civil War.
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Written by John Shaw
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Sunday, 15 February 2009 18:00 |
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An invitation from Jonathon Moore was accepted to visit the League of Ancients to take part in a 6 player Age of Eagles game. The scenario was set in 1813. Napoleon was heading a mixed force of French guard, line and conscripts to try and relieve the isolated force of Vandamme. Barring his path was Blucher with his army of Silesia.
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Last Updated on Sunday, 12 April 2009 10:23 |
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Age of Eagles - Introduction |
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Written by John Shaw
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Saturday, 13 December 2008 10:25 |
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The Age of Eagles is a set of brigade level rules for wargaming the wars of Napoleon Bonaparte. The rules are used to fight multi-division, corps or even multi-corps battles such as Borodino, Ligny and Waterloo.
It is based on the popular Fire and Fury rules, which has a large following due to the ease of learning the rules.
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Last Updated on Sunday, 07 February 2010 13:35 |
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Written by John Shaw
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Saturday, 13 December 2008 10:40 |
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Basing for The Age of Eagles follows similar basing conventions to the popular Napoleon's Battles. There are some subtle differences, but theseare onlyimportant if you are basing from scratch. Many new rule sets use the basing standards from popular earlier rule sets since it is a time consuming process to re-base whole armies.
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Last Updated on Sunday, 07 February 2010 13:50 |
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Written by John Shaw
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Tuesday, 10 February 2009 21:51 |
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This Napoleonic battle from the Peninsular war was played at the Mitcham venue on 15th August 2008. This game was played using the Age of Eagles rules. Jonathon Moore from the Leauge of Ancients club was a guest, commanding the French forces.
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Last Updated on Sunday, 12 April 2009 10:58 |
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Age of Eagles - Turn Sequence |
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Written by John Shaw
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Saturday, 13 December 2008 10:25 |
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The turn sequence of The Age of Eagles starts with a roll-off for initiative. The player that wins has the choice of going first or second for that turn. This could be used to go second in one turn and then first the next turn, effectively having two turns in a row. At times this can be used to effectively crack through a defense and then follow up straight away before the defense could be re-organised. It won't always work, but when it does it can be quite effective.
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Last Updated on Sunday, 07 February 2010 13:43 |
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